MagicGrenadeManual( <origin>, <velocity>, <time to blow> )
Module: Weapons
SP Only
Summary:
creates a "Magic" grenade from an actor
Call this on:
an Actor
Example:
self MagicGrenadeManual( self.origin, target.origin, 2.0 )
Required Args:
1 : <origin> The starting point of the grenade toss
2 : <velocity> The initial velocity vector for the grenade movement
Optional Args
1 : <time to blow> The grenade fuse time in seconds